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Writer's Craft

Southwood's EWC4UI Writer's Craft Course 2010
 
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 BioAndronian Ship Identification Database: IAS Forgotten Soul

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Ocean Seven
S3 Studios Founder
S3 Studios Founder
Ocean Seven


Posts : 121
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Join date : 2010-10-07
Age : 30
Location : Torabotic World

BioAndronian Ship Identification Database: IAS Forgotten Soul Empty
PostSubject: BioAndronian Ship Identification Database: IAS Forgotten Soul   BioAndronian Ship Identification Database: IAS Forgotten Soul EmptyFri Oct 15, 2010 10:44 am

First off, Characters can be inatimate objects too. Very Happy

The BASID is my way of organising all the Aerospace Vessels I make, and use with some frequence. To start us off, let's dive straight into the fray by looking at what BASID has on the IAS Forgotten Soul, the Superiour Weapons And Tactics Squad (SWATS) finest ship, and the personal flagship of Snpr Mk.VII.

Spoiler:

Probably one of the most confusing things I've ever written, I've tried my best to make it coherent for the newcomer to the One Man War Universe. Simply put, trying to explain all the systems while keeping in mind the physics of this Universe is a tough thing to do. (And this Universe is not your typical Star Wars Universe- engines aren't on forever, never providing additional acceleration, a ship only has a theoretical maximum speed, and regardless of engine output any ship can reach this theoretical maximum speed even with just a rotational thruster given infinite time- 'Flank Speed' is not overheat speed, but rather refers to the speed at which the caller's group/squad/etc defines as their formation-keeping acceleration, not an actual static speed. (They will go to a static speed until all ships are in formation, but once the "Accelerate to Flank Speed' order has been issued, all ships will continually accelerate until they reach the target, or the commander orders a Full Burn Cancel, whereby the ships in the formation will move on momentum only.") But the most apparent difference is engines do not make any sound whatsoever from the outside! Gads, that is the most illogical thing behind keeping an engine on and being unable to pass a certain speed no matter what. That, and how a puny fighter can go faster then a capital ship- you've got Gee Force resistance to consider, power of the engines to mass (a capital ship wins with engines capable of a thrust:mass ratio of exponential proportions) and other minor factors.

Anyways, enough of my rant. TO THE BATFAX!
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